Fable II:- Lionhead Studios and Microsoft Game Studios Announce

Lionhead Studios and Microsoft Game Studios

Announce First “Fable II” Premium Downloadable Content

“Fable II” adventures continue with downloadable content and free pack to release mid-December 2008

fable_2_art_07SYDNEY, NOVEMBER 24, 2008 - The epic journey begun in “Fable II,” the fastest selling RPG on Xbox 360, is not over. Starting mid-December 2008, fans will be summoned back into Albion’s service with the release of the Knothole Island downloadable content pack.

The remote island of Knothole is dying: its golden sands and lush vegetation are covered with snow, its people freezing, its treasures buried. Only a hero can face the trials of the three shrines to bring back the sunshine.

Fable II news here . . .

Far Cry 2:- Ubisoft Announces New Downloadable Content

Ubisoft Announces New Downloadable Content

Available Before the End of November for Far Cry 2

The Fortune’s Pack Brings you even more tools of mayhem.

img_13032_farcry2_450x360November 25, 2008 - Today Ubisoft announced it will release exciting new downloadable content (DLC) for Far Cry® 2. The Fortune’s Pack DLC will bring new vehicles and new weapons to both the single-player game and the multiplayer game, giving gamers even more diverse means of destruction.

Be the silent stalker armed with your silent shotgun or jump on your new quad and blast through the dunes of Africa. The Fortune’s Pack DLC for Far Cry 2 will be available for download from Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft for 800 Microsoft Points and from PlayStation®Network for US$9.99.

Details after the jump . . .

Square Enix’s Move to the 360, a terrible mistake?

Square Enix’s Move to the 360, a terrible mistake?

The Future of Eastern Gaming -

Square Enix’s Moves - Now What?

The Great OXCGN Debates

Editors Note: A new section that we are offering here at OXCGN will be our OXCGN Debates based on a hot topic within the industry over the recent month. These will give two views, both for and against the idea, plus an observers point of view.

You’re asked to join in, share your thoughts and enter into the debate, as without them (your thoughts) other gamers will remain silent as well. As a Xbox Community Network Site we want to encourage “community sharing” in the best way we can, and we believe this is one of those ways.

So please do join in, check the Poll out at the end and also drop your comments in; we’d love to hear them. So, with that, let’s move on -and as they say - “without further ado - “

Square Enix is the amalgamation of two very successful companies, both having strong roots in producing top-tier Japanese Role Playing Games. With the gaming industry a different ‘beast’ this generation, Square Enix have to widen their horizons and pursue the Western Markets with an increased emphasis on supporting the Xbox 360. So here it is, the first of many ‘The Great OXCGN Debates

For the full debate, follow me . . .

F.E.A.R 2: Project Origin Banned in Oz - OFLC strikes again!

almafull-header

F.E.A.R 2: Project Origin Banned in Oz - OFLC strikes again!

Project Origin sees itself as the 4th game

this year to be refused classification in Australia

grathiusxr-torso2by GrathiusXR:

©2008 Arthur Kotsopoulos

Well seems like the Australian OFLC has done it again and have RC’ed (refused classification) Fear 2: Project origin. Monoliths sequel to the hit FPS F.E.A.R which was released for the PC in 2005 a year later for the 360 and then again the next year for PS3.

510Over at the Neogaf forums a user by the name of Darklord posted a thread with a link to the OFLC website for everyone to see, F.E.A.R 2:Project Origin has been refused classification. The reason as to why it has been refused classification is still unknown, OXCGN will be looking into the developing situation.

F.E.A.R was an MA 15+ FPS and whilst it featured lots of blood and the ability to blow limbs off enemies, it was still passed. So the question must be asked, what is so bad in F.E.A.R 2 for it to have been refused classification? More realistic limb removal? The more realistic blood? The supernatural themes? The scary little girl?

The OFLC just seems to be taking the piss in regards to what games make the cut and what games don’t. There are so many other games that can be thought of which contain brutal graphic violence and yet have been passed with an MA15+.  Others, like Fallout 3, which featured real named drugs had to be revised because of the drug references. Bethesda revised Fallout 3 and re-named the drugs with fictional names and suddenly it was okay.

F.E.A.R was a great FPS and let’s hope that Monolith do revise F.E.A.R 2 so that it may be passed here in Australia.  Let’s hope that it is only something as minor as the drug references in Fallout 3. If it’s something that is either critical to the storyline, a cool feature/piece of content or game changing mechanic that we miss out on, I won’t be a very happy gamer!

©2008 Arthur Kotsopoulos

oxcgn-200x80-logo-clr-reviews

Share us

Add to Technorati Favorites
Bookmark and Share News for Gamers Digg! Subscribe in NewsGator Online Bookmark and Share

Codemasters Announce Colin McRae: DiRT 2

colin-mcrea-dirt-2-header

Codemasters Announce Colin McRae: DiRT 2

xboxoz-torsoby XboxOZ360:

©2008 Grant Smythe

Finally, confirmation that my predictions were correct with regards to this franchise continuing and the second iteration arriving in 2009. I’d been predicting this since the release of the first one but many doubted it due to no mention of it and the sad fact of Colin’s death not long after the original game shipped.

It’s great to see this finally well under way, and as soon as we get a preview code of the game, we’ll do a visual preview and put it up for all our racing nuts who come here every day. If you’re anything like me, you’ll welcome this game with open arms, as it is sure to be a huge improvement on the first game. Which by its self was an amazing piece of work with their first Neo Engine.

More DiRT 2 here . . .

Mirror’s Edge Review: Will You Like What You See In The Mirror?

mirrors-edge-header

Mirror’s Edge Review

Will You Like What You See In The Mirror?

darkmurder-upper-torso

by darkmurder:

©2008 Noel Schneider

mirrors-edge-largeAs if the Xbox 360 didn’t have enough first person shooters.  Then comes along Mirror’s Edge, an ambitious title by DICE, that isn’t your typical run and gun FPS.  Rather, it tries to reinvigorate and re-energise a genre flogged to death like an abused overworked lame horse.

Rather than focusing on the core concept of shooting, the game instead features fast paced running, jumping, balancing and climbing gameplay. What makes Mirror’s Edge unique is the way that DICE have managed to make a first person shooter fun, even if you don’t fire a weapon.

Find out what IS behind the Mirror after the jump . . .

OzBoxLive Radio #043 - Ubisoft Special

oxcgn-community-supported-site1

OzBoxLive Radio #043 - Ubisoft Special

podcastlogo.png

“`As usual, Mark and the team at OzBoxLive Radio have done it again. An excellent fortnightly podcast covering many things Xbox in the land downunder again. This time with new member Tash spreading her wings in the News Department for the second time, so make sure you do tune in for her up todate news items this fortnight.

Just a reminder to all those who listen to Australia’s leading Xbox Radio Podcast, this weeks session is available for download or listening live now at their site via live stream. We here at OXCGN want to support all Australian based gaming sites, and helping both Mark, Kane, Mick and Tash out is one way of doing that, so please support them as well as us.

In this SPECIAL episode of OzBoxLive Radio…

obl-300.jpg “`- News and Announcements with Tash
“`- Review - Brothers In Arms: Hells Highway
“`- Review #2 - Far Cry 2
“`- Group Discussion - Ubisoft
“`
- Xclusive Interview -
Vinh-Dieh Lam (EndWar AUI Director)
“`
- Competition - Visit site for details of how to win Brothers In Arms and other  great Xbox goodies

Do check in with OzBoxLive, especially for this week competitions and prizes

xcn

This has been an Australian Xbox Community Announcement

Pro Evolution Soccer 2009 Review

pro-evolution-soccer-2009-header

Pro Evolution Soccer 2009 Review: It Scores!

A return to the glory days or just a

rehash of PES08 with slight improvements?

grathiusxr-torsoBy GrathiusXR

©2008 Arthur Kotsopoulos:
pes2009

Click any image for full rez view

As an avid FIFA fan it’s hard to comprehend that there is another game available that represents the beautiful game which has been touted to triumph over FIFA numerous times over the past couple of years.

Konamis Pro Evolution Soccer 2009 is the next game in the series that have been heralded as the premiere football games since the days of the Playstation 2.

Even though it did not possess as much authenticity as FIFA it always managed to pull through and be the definitive football game. Yet with PES08, the title started to slip away and with FIFA08 only improving on faults and PES08 failing to deliver, Konami have had to step up to the plate and show the world what they can do.

Follow me for more PES09 Soccer madness

Game Success or Failure: Should Developers Stick To What They Know?

Game Success or Failure

Should developers stick to what they know ?

Do gamers ‘really’ want change?

by dkpatriach:

©2008 David Hilton:

A change is as good as a holiday, they say.  People get tired of doing the same thing over and over so it shouldn’t be a surprise that game studios may feel the same way too.  In an industry plagued with safe sequels and cliche copycats it should be a good thing when a game studio decides to try something moderately or even completely new.  Unfortunately, this isn’t always so and what results can be average, or worse, a complete disaster.

ubi-1With the news that Ubisoft acquired Massive Entertainment, the game studio responsible for the successful RTS (Real Time Strategy) World In Conflict series, it surprised many to hear medium_world_in_conflict_logo_big2that the studio will not be working on a strategy game but a ‘fresh’ MMO (Massively Multiplayer Online) game.  Depending on what form this game takes it still seems like an unusual ask for a developer used to a very specific genre.

In the past there has been some some evidence that changes from established genres or franchises have not worked terribly well.

Success & Failure after the jump . . .

Ubisoft Announces Fan Reward for Prince of Persia

Ubisoft Announces Fan Reward for Prince of Persia

* Unlockable Skin of Assassin’s Creed hero Altair *

pressrelease_top

ubisoft-logo1AUSTRALIA - November 24th, 2008 - There are many secrets hiding within the quiet places of our Prince’s world. Link your Ubisoft.com account to your Xbox LIVE® or PlayStation®Network account, and you will gain access to the skin of Altair from Assassin’s Creed. Continue your exploration of the fantastic places of ancient Persia clad in the white and red of Altair’s ancient order.

“Prince of Persia is an incredible experience. We’re thrilled to give our loyal fans another way to journey through it,” said Ben Mattes, producer for Ubisoft’s Prince of Persia video game. “This exclusive reward is a ‘thank you’ to our fans, who can easily unlock it when they link their Ubisoft.com accounts to their Xbox 360® or PLAYSTATION®3 gamer identities.”

POP Dresses like Altair . . more here . .